/// @description Insert description here
// You can write your code in this editor
//direction = point_direction(x,y,objPlayer.x,objPlayer.y);
hspeed= (image_xscale==1) ? 8.5:-8.5;
//show_debug_message(string(speed)+"+"+string(direction))
show_debug_message(hspeed);
alarm[4]=fps*1;